4 research outputs found

    Towards NLP-based Semi-automatic Preparation of Content for Language Learning using LingoSnacks m-Learning Platform

    Get PDF
    Vocabulary growth is an important element for language learning but it requires repeated and varied exposure to the new words and their usage in different context. However preparing suitable learning content for effective language learning remains a challenging and time-consuming task. This paper reports the experience of designing and developing a m-Learning platform (named LingoSnacks) for semi-automatic preparation of content for language learning using Natural Language Processing (NLP) services. LingoSnacks Authoring Tools provide an environment of assisted authoring of learning content and delivering it to the learner in game-like interactive learning activities. Empirical testing results from teachers who used LingoSnacks indicate that the participants were able to ease their lessons preparation tasks. Also the resulting learning packages helped learners in vocabulary acquisition as the number of new vocabulary that they can recognize, recall and retain was significantly higher that participants who just used conventional lessons in a classroom

    Game-based micro-learning approach for language vocabulary acquisition using LingoSnacks

    No full text
    Acquisition of new vocabulary is an important element for language learning but it requires repeated and varied exposure to the new words and their usage. This paper reports the experience of designing and developing a game-based micro-learning platform (named LingoSnacks) for interactive learning of Arabic vocabulary. The LingoSnacks learning platform provides an environment of authoring learning content and delivering it to the learner in game-like interactive learning activities. Usability evaluation was conducted to refine the system and improve its usability. Empirical testing results for students who used LingoSnacks indicate that the participants were able to increase their rate of vocabulary acquisition as the number of new vocabulary that they can recognize, recall and retain was significantly higher that participants who just used conventional lessons in a classroom

    ArabicTutor: a Multimedia m-Learning Platform for Learning Arabic Spelling and Vocabulary

    No full text
    Internet-enabled Mobile devices are increasingly used for enhancing the learning experience particularly for language learning. They can be exploited to allow learners to access and interact with multimedia learning resources from anywhere and at any time while offering an enhanced user experience. There are many systems for English learning such as SpellingCity.com. However there aren’t many such mobile learning tools for Arabic. In this context, this paper addresses the need to leverage mobile-supported learning to ease learning Arabic. We report the experience of designing and developing a multimedia m-Learning platform (named ArabicTutor) for interactive learning of Arabic spelling and vocabulary. It uses interactive game-like delivery methods to acquire new linguistic skills in playful manner using the capabilities of modern mobile devices with multitouch technologies. The proposed platform provides an environment of authoring Arabic learning content and delivering it to the end-users in interactive, intuitive and enjoyable way. The learning content is organized into packages that contain a list of word, the different meanings of words with example sentences and multimedia illustrations. The package also contains other related linguistic and morphological information such as parts of speech of example sentences and their diacritization

    LingoSnacks: m-Learning platform for language learning

    No full text
    This paper reports the experience of designing and developing a multimedia m-Learning platform (named LingoSnacks) for interactive learning of Arabic spelling and vocabulary. It uses interactive game-like delivery methods to acquire new linguistic skills in playful manner using the capabilities of modern mobile devices with multi-touch technologies. The LingoSnacks learning platform provides an environment of authoring Arabic learning content and delivering it to the end-users in interactive, intuitive and enjoyable way. The learning content is organized into packages that contain a list of words, the different meanings of words with examples and multimedia illustrations. The package also contains other related linguistic and morphological information such as the parts of speech of example sentences. The developed system was tested to ensure that it meets its functional requirements. Additionally performance and usability evaluation was conducted to refine the system and demonstrate that the design constraints are satisfied. 2012 IEEE.Scopu
    corecore